ShellPlayable entity
A highly mobile Shell built around evasive shadow movement and fast, aggressive pressure.
- Mobility
- Shadow
- Precise Dodge
- Combat
- Mobility / Shadow / Precise Dodge
- Region
- Fainweald
- Unlock
- Find Tiel’s grave southeast of Widow’s Overlook, then complete Rash Memory.
View Shell →ShellPlayable entity
A versatile Shell that uses a grapple, Lightning, and crowd control to begin close-range pressure on her terms.
- Grapple
- Lightning
- Crowd Control
- Combat
- Grapple / Lightning / Crowd Control
- Region
- Fainweald
- Unlock
- Follow the northern route from Blackridge Pass, find Proxima’s remains, and complete her introductory memory.
View Shell →ShellPlayable entity
A close-range Shell that builds Break pressure, rewards ripostes, and executes sufficiently weakened enemies.
- Combat
- Break / Riposte / Execution
- Region
- Fainweald
- Unlock
- Reach the central Citadel arena, defeat the Warden, and complete Eredrim’s introductory memory.
View Shell →ShellPlayable entity
A high-risk Shell who stops time, applies Chaos in Fight Stance, and gains additional Resolve at critical health.
- Time Stop
- Chaos
- Health Risk
- Combat
- Time Stop / Chaos / Health Risk
- Region
- Fainweald
- Unlock
- Activate the three blood pools at Prophet’s Rest, interact with Smert, and complete The Convert memory.
View Shell →ShellPlayable entity
A heavy-pressure Shell built around a chargeable staggering punch and a healing resource replenished by kills.
- Charged Stagger
- Single-Target Pressure
- Kill Sustain
- Combat
- Charged Stagger / Single-Target Pressure / Kill Sustain
- Region
- Fainweald
- Unlock
- Retrieve the Heart of Vatra for Gragu at the One-Legged Wolf, then inhabit his remains.
View Shell →ShellPlayable entity
A ranged-control Shell that spends Resolve on summons and shifts into a fragile second combat state when her health is depleted.
- Ranged Control
- Summons
- Dual-State
- Combat
- Ranged Control / Summons / Dual-State
- Region
- Mammon
- Unlock
- Recover Sester’s Censer, return it to Genessa, and complete The Funeral memory.
View Shell →ShellPlayable entity
A high-durability Shell that cycles between armored protection and Heat-driven area bursts.
- Tank
- Heat Management
- Area Damage
- Combat
- Tank / Heat Management / Area Damage
- Region
- Mammon
- Unlock
- Defeat Vellen, continue into the chamber beyond the boss arena, and interact with Lazlo’s remains.
View Shell →ShellPlayable entity
An aggressive-sustain Shell that converts part of damage into recoverable Grey Health and uses Curse for conditional protection.
- Curse
- Recoverable Damage
- Aggressive Sustain
- Combat
- Curse / Recoverable Damage / Aggressive Sustain
- Region
- Mammon
- Unlock
- Complete three Sariel encounters, destroy all four glowing tablets, then finish the Shell memory.
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